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	<title>www.invasivecode.com &#187; Push</title>
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	<description>Empowering ideas</description>
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		<title>Implementing a navigation controller (UINavigationController) with Interface Builder</title>
		<link>http://www.invasivecode.com/2009/09/implementing-a-navigation-controller-uinavigationcontroller-with-interface-builder/</link>
		<comments>http://www.invasivecode.com/2009/09/implementing-a-navigation-controller-uinavigationcontroller-with-interface-builder/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 08:22:01 +0000</pubDate>
		<dc:creator>Geppy Parziale</dc:creator>
				<category><![CDATA[Apple Developer Tools]]></category>
		<category><![CDATA[UIKit]]></category>
		<category><![CDATA[iPhone Dev]]></category>
		<category><![CDATA[iPhone Training]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Cocoa Touch]]></category>
		<category><![CDATA[Interface Builder]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Push]]></category>
		<category><![CDATA[UINavigationController]]></category>
		<category><![CDATA[UIViewController]]></category>
		<category><![CDATA[View]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.invasivecode.com/?p=322</guid>
		<description><![CDATA[During the different SDK releases, Apple has changed many things. Now, developers can build their own applications using different approaches, but I personally believe that an intensive use of Interface Builder is a good strategy to set up in few minutes a project and easily maintain it.
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