<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>www.invasivecode.com &#187; Xcode</title>
	<atom:link href="http://www.invasivecode.com/tag/xcode/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.invasivecode.com</link>
	<description>Empowering ideas</description>
	<lastBuildDate>Fri, 27 Aug 2010 07:18:18 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Core Graphics: custom drawing with iOS SDK – Part 2</title>
		<link>http://www.invasivecode.com/2010/08/core-graphics-custom-drawing-with-ios-sdk-%e2%80%93-part-2/</link>
		<comments>http://www.invasivecode.com/2010/08/core-graphics-custom-drawing-with-ios-sdk-%e2%80%93-part-2/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 01:44:11 +0000</pubDate>
		<dc:creator>Geppy Parziale</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Core Graphics]]></category>
		<category><![CDATA[Quartz]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[CoreGraphics]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[painting]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.invasivecode.com/?p=1064</guid>
		<description><![CDATA[In the previous post, I went through the basic Core Graphics (CG) concepts: the Context, the Path and the State. I also reviewed the two main approaches CG uses to draw in the context: the Painter Model and the Crayon Model. Let&#8217;s start this time with Xcode and prepare our development environment. We need to [...]]]></description>
		<wfw:commentRss>http://www.invasivecode.com/2010/08/core-graphics-custom-drawing-with-ios-sdk-%e2%80%93-part-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Format Your Code With Crustify</title>
		<link>http://www.invasivecode.com/2010/05/format-your-code-with-crustify/</link>
		<comments>http://www.invasivecode.com/2010/05/format-your-code-with-crustify/#comments</comments>
		<pubDate>Thu, 06 May 2010 17:12:57 +0000</pubDate>
		<dc:creator>josealobato</dc:creator>
				<category><![CDATA[Apple Developer Tools]]></category>
		<category><![CDATA[Style]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.invasivecode.com/?p=934</guid>
		<description><![CDATA[The problem Don&#8217;t you love your code? I mean, it is our product as developers. In the same way that a baker knows how to do and create delicious bread, we create source code&#8230;. beautiful source code. The code has to do its duty right and efficiently but it also has to be beautiful. There [...]]]></description>
		<wfw:commentRss>http://www.invasivecode.com/2010/05/format-your-code-with-crustify/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Implementing a navigation controller (UINavigationController) with Interface Builder</title>
		<link>http://www.invasivecode.com/2009/09/implementing-a-navigation-controller-uinavigationcontroller-with-interface-builder/</link>
		<comments>http://www.invasivecode.com/2009/09/implementing-a-navigation-controller-uinavigationcontroller-with-interface-builder/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 08:22:01 +0000</pubDate>
		<dc:creator>Geppy Parziale</dc:creator>
				<category><![CDATA[Apple Developer Tools]]></category>
		<category><![CDATA[UIKit]]></category>
		<category><![CDATA[iPhone Dev]]></category>
		<category><![CDATA[iPhone Training]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Cocoa Touch]]></category>
		<category><![CDATA[Interface Builder]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Push]]></category>
		<category><![CDATA[UINavigationController]]></category>
		<category><![CDATA[UIViewController]]></category>
		<category><![CDATA[View]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.invasivecode.com/?p=322</guid>
		<description><![CDATA[During the different SDK releases, Apple has changed many things. Now, developers can build their own applications using different approaches, but I personally believe that an intensive use of Interface Builder is a good strategy to set up in few minutes a project and easily maintain it.
]]></description>
		<wfw:commentRss>http://www.invasivecode.com/2009/09/implementing-a-navigation-controller-uinavigationcontroller-with-interface-builder/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Undo and Redo</title>
		<link>http://www.invasivecode.com/2009/06/undo-and-redo/</link>
		<comments>http://www.invasivecode.com/2009/06/undo-and-redo/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 07:30:04 +0000</pubDate>
		<dc:creator>Geppy Parziale</dc:creator>
				<category><![CDATA[Dev Technique]]></category>
		<category><![CDATA[Interface Builder]]></category>
		<category><![CDATA[NSUndoManager]]></category>
		<category><![CDATA[UIKit]]></category>
		<category><![CDATA[Undo and Redo]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://geppyparziale.com/wordpress/?p=75</guid>
		<description><![CDATA[This topic is quite difficult to digest, but after few exercises you should be able to manage it. When you work with an application, it usually happens that, after applying some edits to your data, you realize that the final result is not what you were expecting. So, you wish to go back and remove [...]]]></description>
		<wfw:commentRss>http://www.invasivecode.com/2009/06/undo-and-redo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WWDC 2009: The Keynote</title>
		<link>http://www.invasivecode.com/2009/06/wwdc-2009-the-keynote/</link>
		<comments>http://www.invasivecode.com/2009/06/wwdc-2009-the-keynote/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 07:22:35 +0000</pubDate>
		<dc:creator>Geppy Parziale</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[WWDC]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Cupertino]]></category>
		<category><![CDATA[Interface Builder]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Keynote]]></category>
		<category><![CDATA[Steve Jobs]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://geppyparziale.com/wordpress/?p=80</guid>
		<description><![CDATA[I am not going to review all the new products announced during the keynote. I imagine you have already watched the keynote online and digested the fantastic news. Yes, you already know about the new MacBook Pro line, the Mac OS X Snow Leopard at 29$ and the new iPhone 3Gs, the Exchange integration, Grand [...]]]></description>
		<wfw:commentRss>http://www.invasivecode.com/2009/06/wwdc-2009-the-keynote/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
